<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-1642798241457140820</id><updated>2011-11-27T17:16:48.617-07:00</updated><category term='spc'/><category term='Game Chef'/><category term='game-chef'/><category term='game design'/><category term='rpg design'/><category term='gamechef'/><category term='Game Chef 2009'/><category term='game-chef-2009'/><category term='crying wolfman'/><category term='AP'/><category term='Actual Play'/><category term='Playtest'/><category term='steampunk crescendo'/><category term='game_chef'/><category term='writing'/><title type='text'>Dave's Game Chef 2009 Entry Blog</title><subtitle type='html'>I will be designing a game for Game Chef, wish me luck!</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>23</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-2876492731258058316</id><published>2010-09-01T00:20:00.000-06:00</published><updated>2010-09-01T00:22:02.161-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg design'/><title type='text'>1-year Submission!</title><content type='html'>1-year Submission!&lt;br /&gt;- Dave M&lt;br /&gt;- Steampunk Crescendo&lt;br /&gt;- &lt;a href="http://cid-7b2ca018d365f2e2.office.live.com/browse.aspx/Steampunk%20Crescendo?uc=1"&gt;http://cid-7b2ca018d365f2e2.office.live.com/browse.aspx/Steampunk%20Crescendo?uc=1&lt;/a&gt;&lt;br /&gt;- Vampires save the world! Or do they? A clever mix of Steampunk, Victoriana, Magic, Superscience and vampires!&lt;br /&gt;- 7-day, 14-day, 1-month, 1-Year, Intrigue, Fleur de Lis, Seabirds, Dividers&lt;br /&gt;- Special thanks to Cheryl Michael, Nate Hasiak &amp;amp; Dan Maruschak&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-2876492731258058316?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/2876492731258058316/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2010/09/1-year-submission.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/2876492731258058316'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/2876492731258058316'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2010/09/1-year-submission.html' title='1-year Submission!'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-3433409545268416548</id><published>2010-01-04T20:24:00.002-07:00</published><updated>2010-01-04T20:28:01.014-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg design'/><title type='text'>Structure of Play</title><content type='html'>&lt;span style="font-family: Arial;font-size:100%;" &gt;&lt;b&gt;Structure of Play&lt;/b&gt;&lt;br /&gt;    Most of these elements don't have any mechanics wrapped around them. But, I think it is important to understand how the game was designed to flow.&lt;br /&gt;&lt;/span&gt; &lt;ol&gt;&lt;li&gt;&lt;span style="font-family: Arial;font-size:100%;" &gt;Brainstorm topics, ideas and themes that everyone would be interested in.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial;font-size:100%;" &gt;The group determines who is the Mastermind.&lt;br /&gt;   &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial;font-size:100%;" &gt;The Mastermind combines those ideas into an Antagonist that they are excited about.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial;font-size:100%;" &gt;The Mastermind describes the Antagonist and what they are currently doing.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial;font-size:100%;" &gt;The rest of the players design characters around the themes/activities highlighted by the Antagonist.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial;font-size:100%;" &gt;The Mastermind should develop Plots around each characters' Goals.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial;font-size:100%;" &gt;The first Session starts&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial;font-size:100%;" &gt;Each player Selects a Scene&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial;font-size:100%;" &gt;Once the players have all had a turn, the Mastermind sets a scene.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial;font-size:100%;" &gt;Scenes continue until the Session is over.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial;font-size:100%;" &gt;Sessions continue until each character is able to complete their Story Arc (they complete or change their Goal).&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial;font-size:100%;" &gt;Story Arcs continue until the Adventure is complete (At least one Story Arc is completed for each character).&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt; &lt;span style="font-family: Arial;font-size:100%;" &gt;&lt;br /&gt;    The Scene is the smallest unit of play. Players take turns setting Scenes.&lt;br /&gt;  The Session is defined as any continuous period of time where the group is playing together.&lt;br /&gt;  Next, is the Story Arc. This is the Plot that unfolds when a character attempts to support or refute their Goal. A Story Arc is considered complete when either a Goal is accomplished, or the character changes their Goal.&lt;br /&gt;  Finally, there is the Adventure. This is a Series of Story Arcs that proceed until each character has completed at least one Story Arc each.&lt;br /&gt;  Does that make sense to you? What do you think?&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-3433409545268416548?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/3433409545268416548/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2010/01/structure-of-play.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/3433409545268416548'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/3433409545268416548'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2010/01/structure-of-play.html' title='Structure of Play'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-705724663656055750</id><published>2009-10-25T18:51:00.004-06:00</published><updated>2009-10-25T19:09:59.641-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg design'/><title type='text'>Flowchart</title><content type='html'>&lt;span style="font-family: arial;"&gt;I made a flow of the main conflict rules:&lt;/span&gt;&lt;br /&gt;&lt;a style="font-family: arial;" href="http://create.ly/g160mgwi1"&gt;http://create.ly/g160mgwi1&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-family: arial;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ouEJchAXRJ4/SuT2hMqJsOI/AAAAAAAAAAU/g3oXMk0IdcU/s1600-h/SPC+Conflict+Flow.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 324px;" src="http://4.bp.blogspot.com/_ouEJchAXRJ4/SuT2hMqJsOI/AAAAAAAAAAU/g3oXMk0IdcU/s400/SPC+Conflict+Flow.png" alt="" id="BLOGGER_PHOTO_ID_5396709303690834146" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;  Does this make sense. For a flowchart like this, where should I add/remove details?&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-705724663656055750?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/705724663656055750/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/10/flowchart.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/705724663656055750'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/705724663656055750'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/10/flowchart.html' title='Flowchart'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ouEJchAXRJ4/SuT2hMqJsOI/AAAAAAAAAAU/g3oXMk0IdcU/s72-c/SPC+Conflict+Flow.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-8248627610594705042</id><published>2009-09-30T18:33:00.000-06:00</published><updated>2009-09-30T18:34:40.857-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg design'/><title type='text'>1-month submission</title><content type='html'>&lt;span style="font-family: arial;"&gt;- Dave M&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;  - Steampunk Crescendo&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;  - &lt;/span&gt;&lt;a style="font-family: arial;" href="http://docs.google.com/View?id=dd2cfjrt_303ns628gq"&gt;http://docs.google.com/View?id=dd2cfjrt_303ns628gq&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;  - Vampires save the world! Or do they? A clever mix of Steampunk, Victoriana, Magic, Superscience and vampires!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;  - 7-day, 14-day, 1-month, Intrigue, Fleur de Lis, Dividers&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;  - Nate Hasiak, Dan Maruschak&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-8248627610594705042?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/8248627610594705042/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/1-month-submission.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/8248627610594705042'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/8248627610594705042'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/1-month-submission.html' title='1-month submission'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-2162848654416880534</id><published>2009-09-26T12:37:00.003-06:00</published><updated>2009-09-26T12:44:01.561-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg design'/><title type='text'>Notable people</title><content type='html'>&lt;span style="font-family: arial;"&gt;OK,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;  So, I had a list of 290 possibles, I narrowed it down to 87 (hooray for me).&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;  The problem I have is Quantity vs. Quality and the Faction Mapping.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;  So it breaks down into 4 possibilities:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;1) Keep the quantity, do not map each person to a faction.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;2) Keep the quantity, map each person to a faction.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;3) Cut the quantity and describe each in further detail, do not map each person to a faction.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;4) Cut the quantity and describe each in further detail, map each person to a faction&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;What would you suggest?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-family: arial;"&gt;Notable people&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;A. Frank Glahn - German Dowser. Frank is an Arcane Scholar, Published Author and Sorcerer.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Adriano Colocci - Italian-born Romani scholar and activist. He travels the countryside tries to document the conditions that the Rom are experiencing.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Aleister Crowley - English practitioner of the dark arts. Aleister gains notoriety through controversy.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Alexander Graham Bell - Scottish-born Inventor in America. He is brilliant, creative and competitive.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Alexandru Ioan Cuza - Romanian Domnitor. He formed the first united Repulic of Wallachia and Moldavia. He was always deeply entrenched in politics throughout his whole life.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Alexis-Vincent-Charles Berbiguier de Terre-Neuve du Thym - French Demonologist and author. He writes extensively about the mystic arts he has mastered.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Alfred Nobel - Swedish Inventor and Industrialist. Alfred is currently selling arms under the Bofors trademark while he continues his inventing in his workshop.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Antonio Meucci - Italian Inventor, he is currently working on inventing the telephone.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Anyos Jedlik - Hungarian physicist, engineer and priest. He is currently working on inventing the dynamo.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Arthur Thesleff - Finnish-born Romani noble, scholar and activist. Arthur is currently scouring the Finnish countryside documenting the current conditions of all Gypsies.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;August Strindberg - Swedish author and Alchemist. August is struggling to combine Magic and Science in an art known as Alchemy. He hopes to understand the nature of the universe.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Augusta Ada-King - English Scholar. Ada is writing programs for Babbage's Analytical Engine while working to advance the field of mathematics.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Catherine Labouré - French Visionary and nun. She is famed for her acts of healing and mercy.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Charles Babbage - English Inventor of the computer. He is working to aid the railways, signal corpse and of course mathematics with his inventions.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Charles Joseph - Austrian-born Romani Scholar.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Cornelius Smith - Britain-born, Romani, Christian evangelist. After Cornelius heard the good word, he spread to all who would listen in England and America.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Daniel Zion - Bulgarian Rabbi and cabalist.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;David Livingstone - Scottish Explorer and medical missionary.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;David McRitchie - Founder of the Gypsy Lore society, Scholar.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Deguchi Nao - Japanese mystic, martial arts master and founder of the Foundation School of the Shinto religion.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Dmitri Mendeleev - Russian Inventor, physicist and chemist. He created the periodic table of elements.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Elenor Smith - English noble, author and activist.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Eliphas Lévi - French magician and mystical author.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Ernst Mach - Austrian physicist, philosopher and psychologist.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Ezekiel Smith - English evangelist for the Church of England.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Fátimih Baraghání (Táhirih) - Persian mystic and religious leader.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Ferdinand von Zeppelin - German noble, inventor and industrialist.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Florence Nightengale - English medical missionary, politician and scholar.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;François-Alphonse Forel - Swiss scientist and scholar of the science of lakes.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Franz Polgar - Hungarian mystic and hypnotist.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Frederick Henry Hedge - American minister, mystic and Transcendentalist.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;George Hall  - Non-Romani activist&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;George Ivanovich Gurdjieff - Armenian Sufi mystic and spiritual leader.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;George Smith  - English persecutor&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Gérard Encausse - Spanish physician, hypnotist and mystic.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Gina Ranjicic - Serbian Romani Singer.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Gregor Mendel - Czech priest, scientist and geneticist.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Grigori Rasputin - Russian mystic and adviser to Russian nobility.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Gustave Eiffel - French engineer, entrepreneur and metallurgist.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Harry Blackstone - American magician and pioneer in arcane lore.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Hazrat Inayat Khan - Indian noble and Sufi mystic.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Heinrich Grellman - Pioneer and the original Gypsy scholar. He was the first man to document any details about Gypsy society.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Henrich Wlislocki - Transylvanian scholar&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Hong Xiuquan - Chinese teacher, mystic, visionary and iconoclast.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Huo Yuanjia - Chinese mystic and martial artist.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Illia Naumchev - Macedonian Activist.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Imam Shamil - Russian political leader, religious leader and Sufi mystic.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Jack "Scamp" Gilderoy - English-born "King of the Gypsies."&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Jaja Sattler - German-born Romani priest and scholar.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;James Crabb - Scottish missionary to Gypsies.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;James Prescott Joule - British brewer and physicist.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Jamsetji Nusserwanji Tata - Indian industrialist and engineer.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Jean Hugard - Australian author and magician.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Johan Taikon - Swedish-born Rom.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;John Bosco - Italian priest and teacher.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;John Henry Anderson - Scottish magician and philanthropist.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;John Lloyd Stephens - American explorer, writer and diplomat.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Jožef Stefan - Slovenian physicist, mathemetician and poet.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Julius and Agnes Zancig - Danish magicians, mentalists and occultists.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Lakshmi Bai - Indian noble and rebel leader.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Lawrence Hargrave - Australian engineer, explorer and inventor.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Leon Mandrake - Canadian magician, conjurer and mentalist.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Lewis Howard Latimer -  African-American draftsman and inventor.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Marcus Garvey - Jamaican Political Leader&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Marie Laveau - American voodoo mystic and adviser.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Max Théon - Polish-born Cabalist, sorcerer and spiritual leader.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Mirza Ghulam Ahmad - India-born Muslim mystic and spiritual leader.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Mohan Lal (Zutshi) - Indian explorer, diplomat and author.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Muhammad Abduh - Egyptian mystic, scholar and lawyer.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Muhammad Ali Jinnah - Pakistani politician and soldier.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Nicolae Bălcescu - Wallachian journalist, historian, soldier and revolutionary.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Nikola Tesla - Serbian engineer, mathematician and inventor, he is mastering AC power and promoting it to anyone who will listen.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Nikolai Przhevalsky - Russian-born noble, explorer and geographer.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Osborne Reynolds - Irish engineer, scientist and inventor.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Patricio Hearn - Greek-born journalist, author and scholar.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Paul Kruger - South African explorer, soldier and Boer leader,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Raphael Ankawa - Moroccan Rabbi, cabalist and community leader.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Rodney Smith - English-born Romani evangelist.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Shlomo Elyashiv - Lithuanian Rabbi and cabalist.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Shoghi Effendi - Persian mystic and spiritual leader of the Bahai faith.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Solomon Eliezer Alfandari - Turkish Rabbi, scholar and cabalist.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Thomas Alva Edison - American Inventor, he is engaged in the "War of the Currents" at this point in time.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Umar Tall - Senegalese politician and Sufi mystic.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Wang Yuanlu - Chinese Taoist priest, scholar and mystic.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;William Butler Yeats - Irish poet and mystic.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Yosef Chaim - Persian Sephardic Rabbi and cabalist. &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Zélio Fernandino de Moraes - Brazillian medium, sorcerer and founder of the Umbanda Branca religion.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-2162848654416880534?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/2162848654416880534/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/notable-people.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/2162848654416880534'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/2162848654416880534'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/notable-people.html' title='Notable people'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-3532074797592317859</id><published>2009-09-23T13:30:00.002-06:00</published><updated>2009-09-23T13:42:35.255-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='AP'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='Playtest'/><category scheme='http://www.blogger.com/atom/ns#' term='Actual Play'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg design'/><title type='text'>[AP] Newer Playtest</title><content type='html'>OK,&lt;br /&gt;  Dan and Jon helped me playtest this time, we used the 14-day version of the rules.&lt;br /&gt;  I did not get a good test of the Antagonist campaign setting mechanics. Both of my playtesters made characters before the session.&lt;br /&gt;&lt;br /&gt;  I had planned on usign another Antagonist, but Jon wasn't feeling him, so I fell back to the Baron from the previous playtest. This proved a bit of a mistake.&lt;br /&gt;&lt;br /&gt;  So, I forgot to mention about half of the prequel info about teh Baron, how close he was to the characters' friends and family and a few other things.&lt;br /&gt;&lt;br /&gt;  The freeform part went awful. I am in the process of fixing that now.&lt;br /&gt;&lt;br /&gt;  Dan did manifest vampire powers and I got to use a weakness. It worked as I expected and it was really fun. I think that there is an odd tension around narrating in the weaknesses. Maybe there needs to be a code or something to identify which are controllable by the player, their opposition or the mechanics (like the character is defeated, etc.). But, it is still close to how I wanted it to work.&lt;br /&gt;&lt;br /&gt;  After everyone got a scene, I stopped play and we talked about the mechanics. the general feeling was that the Conflict rules were fun and not tedious, and breaking them out 3 or mkore times a session would be more fun than the freeform rules I had been using.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-3532074797592317859?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/3532074797592317859/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/ap-newer-playtest.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/3532074797592317859'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/3532074797592317859'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/ap-newer-playtest.html' title='[AP] Newer Playtest'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-1696620229220385790</id><published>2009-09-23T11:15:00.002-06:00</published><updated>2009-09-23T13:29:14.879-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='AP'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='Playtest'/><category scheme='http://www.blogger.com/atom/ns#' term='Actual Play'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg design'/><title type='text'>[AP] Early Playtest</title><content type='html'>I was playing with Nate and Shane. The version was pre-7-day Release.&lt;br /&gt;&lt;br /&gt;  I made a mistake and forgot to setup the Protagonist ahead of time. IT worked out in the end though.&lt;br /&gt;&lt;br /&gt;  But, it worked out, I madfe a villain, Baron Krueger. An actual Baron from the old country who is kicking people out of their homes in Chicago in order to fulfill his Goal of building a railway from Chicago to San Fransisco.&lt;br /&gt;&lt;br /&gt;  I established that the Baron has been causing trouble in neighborhoods in order to get people to sign their deeds over to him. He was using thugs and never seemed to appear to be doing anything wrong. His lackeys had just cleared out a tenement about 1/2 a mile away from where the characters' friends and family live.&lt;br /&gt;&lt;br /&gt;  So, up to this pojint, it was chargen na dme talking. Once play started, the freeform resolution mechanic was pretty awkward. At the time, I had chalked it up to my inexperience with freeform. Once we got to a point where the Conflict rules took over, it was fun.&lt;br /&gt;  I forgot to tell the players how easy it was to manifest vampire powers, so no one did that.&lt;br /&gt;  The Conflict was a nail-biter and if I had played a little hard, I might have won.&lt;br /&gt;  One aspect that is so great is that whenever I discuss conflict strategy, it inevitably devolves into if you had played X, I would have played Y and canceled it. That is exactly the feel I was going for so, that was awesome!&lt;br /&gt;Dave M&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-1696620229220385790?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/1696620229220385790/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/ap-early-playtest.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/1696620229220385790'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/1696620229220385790'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/ap-early-playtest.html' title='[AP] Early Playtest'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-4872291277715453153</id><published>2009-09-16T21:41:00.003-06:00</published><updated>2009-09-16T21:51:32.262-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg design'/><title type='text'>Productive Playtesting</title><content type='html'>&lt;span style="font-family: arial;"&gt;Whew!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;  That was great to get an outside opinion. Thanks Dan and Jon!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;  What did we learn?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;1) We need more conflict! Also, rolling dice is fun!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;2) We need more antagonists&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;3) We need less freeform&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;4) We definitely do not need to know why the character is in the scene.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;5) Ability scores should not come with the lifepath&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;  We are playing Dan's game on Saturday and Jon's as soon as it is ready for playtest&lt;/span&gt;&lt;br /&gt;&lt;a style="font-family: arial;" href="http://dansdesigns.wordpress.com/"&gt;Dan's blog &lt;/a&gt;&lt;br /&gt;&lt;a style="font-family: arial;" href="http://jmpalmersgamechefblog.wordpress.com/"&gt;Jon's blog&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-4872291277715453153?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/4872291277715453153/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/productive-playtesting.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/4872291277715453153'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/4872291277715453153'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/productive-playtesting.html' title='Productive Playtesting'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-6461994919465910440</id><published>2009-09-14T13:23:00.002-06:00</published><updated>2009-09-14T13:25:54.953-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg design'/><title type='text'>14-day Submission</title><content type='html'>Hi!&lt;br /&gt;  Here is my new Game Chef update:&lt;br /&gt;&lt;a href="http://docs.google.com/View?id=dd2cfjrt_28d9dsqmdf"&gt;http://docs.google.com/View?id=dd2cfjrt_28d9dsqmdf&lt;/a&gt;&lt;br /&gt;  I tightened up some of the writing, made the lifepath a little more evocative and made explicit some things that were not actually in the rules...&lt;br /&gt;&lt;br /&gt;Entry data:&lt;br /&gt;- Dave M (aka dindenver)&lt;br /&gt;- Steampunk Crescendo&lt;br /&gt;- &lt;a href="http://docs.google.com/View?id=dd2cfjrt_28d9dsqmdf" rel="nofollow"&gt;http://docs.google.com/View?id=dd2cfjrt_28d9dsqmdf&lt;/a&gt;&lt;br /&gt;- Vampires save the world! Or do they? A clever mix of Steampunk, Victoriana, Magic, Superscience and vampires!&lt;br /&gt;- 7-day, 14-day, Intrigue, Fleur de Lis, Dividers&lt;br /&gt;- Thanks!: Nate Hasiak, Dan Maruschak&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-6461994919465910440?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/6461994919465910440/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/14-day-submission.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/6461994919465910440'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/6461994919465910440'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/14-day-submission.html' title='14-day Submission'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-8413246775533813588</id><published>2009-09-10T15:50:00.002-06:00</published><updated>2009-09-10T15:55:18.792-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef'/><category scheme='http://www.blogger.com/atom/ns#' term='writing'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg design'/><title type='text'>Setting the Scene</title><content type='html'>Help!&lt;br /&gt;  Here are the mechanics. Basically, players take turns requesting scenes. When it is your turn, you must provide the followng infor for the scene to start:&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family: Arial;"&gt;1) What kind of scene is it?&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="margin-left: 40px;"&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family: Arial;"&gt;a) &lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family: Arial;"&gt;Exploration&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family: Arial;"&gt; - The purpose of the scene is to explain the relationship between character(s) and the rest of the setting.&lt;br /&gt;&lt;b&gt;b) &lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family: Arial;"&gt;Exposition&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family: Arial;"&gt; -The purpose of this scene is to understand the characters' thoughts, motivations and relationships better.&lt;br /&gt;&lt;b&gt;c) Manifest&lt;/b&gt; - The purpose of the scene is to explain how a character got a new vampire Power (and weakness). At the end of the scene, apply a +1 Corruption/-1 Purity (never above +3 Corruption/-3 Purity).&lt;br /&gt;&lt;b&gt;d) Research&lt;/b&gt; - The character is developing a ritual or Invention.&lt;br /&gt;&lt;b&gt;e) Planning&lt;/b&gt; - The character(s) have an objective and this scene is supposed to show how the character(s) are preparing to accomplish this objective.&lt;br /&gt;&lt;b&gt;f) Confrontation&lt;/b&gt; - The character(s) have identified the Antagonist and are meeting them face-to-face.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family: Arial;"&gt;2) Where is the next scene set?&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt; &lt;span style="font-family: Arial;"&gt;3) When is the next scene set?&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt; &lt;span style="font-family: Arial;"&gt;&lt;span style="font-weight: bold;"&gt;4) What their character is trying to accomplish (just an overview, the details will emerge during the scene)?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;  What has me tripped up is this 4th bit. I used to have it phrased, "Why is their character there?" But, I got very practical answers (e.g., I just walked through the door). What I want to do is find a balance between, the character's overall objective in the scene and not pre-narrating the scene and taking the steam out of it...&lt;br /&gt;&lt;br /&gt;  Any suggestions?&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-8413246775533813588?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/8413246775533813588/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/setting-scene.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/8413246775533813588'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/8413246775533813588'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/setting-scene.html' title='Setting the Scene'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-9173740928428696593</id><published>2009-09-09T22:16:00.002-06:00</published><updated>2009-09-09T22:22:44.065-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg design'/><title type='text'>More Playtesting</title><content type='html'>&lt;span style="font-family: arial;"&gt;Whoo hoo!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;  OK, the new scene framing rules worked much better (except for "why is your character in this scene?" I have to re-word that).&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;  Conflict worked as designed, but the nature of the conflict has to be fleshed out better in the GM notes.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;  Christie made a cool character and she had almost no questions to ask me. I think that part is working out well.&lt;/span&gt;&lt;br /&gt;&lt;a href="http://casualgamerscorner.pbworks.com/SPC"&gt;&lt;span style="font-family: arial;"&gt;Char sheets&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;  I have to work on a better way to describe the Action types that affect Goal, Drawback, Purity and Corruption. I know it's a good mechanic, but I don't know how to evoke the right "feel" of it...&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;  Still, good progress!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Dave M&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-9173740928428696593?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/9173740928428696593/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/more-playtesting.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/9173740928428696593'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/9173740928428696593'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/more-playtesting.html' title='More Playtesting'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-750464918702750605</id><published>2009-09-07T22:50:00.002-06:00</published><updated>2009-09-08T00:27:01.656-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg design'/><title type='text'>Playtest Draft submission</title><content type='html'>&lt;span style="font-family:arial;"&gt;  As part of my effort to win the Sept 7th Medal, here is my submission:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://docs.google.com/View?id=dd2cfjrt_28d9dsqmdf"&gt;&lt;span style="font-family:arial;"&gt;Steampunk Crescendo Playtest Edition&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;  Please send comments, critiques, suggestions, questions to: dindenver at yahoo.com&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;  Thanks!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-750464918702750605?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/750464918702750605/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/playtest-draft-submission.html#comment-form' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/750464918702750605'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/750464918702750605'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/playtest-draft-submission.html' title='Playtest Draft submission'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-5507590101785652865</id><published>2009-09-04T16:31:00.003-06:00</published><updated>2009-09-04T16:35:31.716-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='crying wolfman'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef'/><category scheme='http://www.blogger.com/atom/ns#' term='writing'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg design'/><title type='text'>Awkward?</title><content type='html'>In my mind, this sounds about right:&lt;br /&gt;"Still, rumors persist, among those knowledgeable of the ritual, that the price will be paid in full, once vampires take a number of lives equal to those saved from the plague."&lt;br /&gt;  But, something tells me that it is awkward for some one else to read...&lt;br /&gt;&lt;br /&gt;  Any suggestions?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-5507590101785652865?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/5507590101785652865/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/awkward.html#comment-form' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/5507590101785652865'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/5507590101785652865'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/awkward.html' title='Awkward?'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-5882874415143108110</id><published>2009-09-04T08:41:00.003-06:00</published><updated>2009-09-04T09:10:41.828-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg design'/><title type='text'>Rules Framework</title><content type='html'>&lt;b&gt;How do you play?&lt;br /&gt;     &lt;/b&gt;Players decide who will be playing characters and who will be playing the Mastermind.&lt;br /&gt;&lt;br /&gt;  The Mastermind will give you a preview of what kind of villainy they intend to perpetrate and then the rest of the group makes characters for that adventure.&lt;br /&gt;&lt;br /&gt;   Once the characters are made, players (including the Mastermind) take turns narrating what their characters do, while the Mastermind describes how the world of SPC responds to their actions.&lt;br /&gt;&lt;br /&gt;  Setting scenes is accomplished by taking turns. Each player (Ending with the Mastermind) takes turns setting a scene. They should include the following information before the scene starts:&lt;br /&gt;1) Where is the next scene set?&lt;br /&gt;2) When is the scene set?&lt;br /&gt;3) Why their character is there?&lt;br /&gt;&lt;br /&gt;  Once that is established, the other players can decide if there character is in the scene.&lt;br /&gt;&lt;br /&gt;  Then the Mastermind can describe the initial scene including Goons and Antagonists. And the players can describe how their characters react to the new situation.&lt;br /&gt; &lt;br /&gt;  There are six possible outcome systems that can be used when a player declares their character's actions:&lt;br /&gt;1) Free narration - In other words, it happens as they describe it. This is the case for most actions. There is just no reason to believe that the character can't perform the action and no one is there to stop them. Use of Powers, Weaknesses, Rituals or Gadgets work as described, no mechanics are necessary.&lt;br /&gt;2) Pure intentions - It happens as the player describes it, and their Purity track is moved one towards Purity (+1 Purity/-1 Corruption). Use of Powers, Weaknesses, Rituals or Gadgets work as described, no additional mechanics are necessary.&lt;br /&gt;3) Corrupted intentions - It happens as the player describes it, but their purity track is moved one away from Purity (+1 Corruption/-1 Purity). Use of Powers, Weaknesses, Rituals or Gadgets work as described, no additional mechanics are necessary.&lt;br /&gt;4) Leverage - The player can trade progress towards their goal for personal gain. Usually this is required if the action is selfish, but not particularly impure (+1 Drawback/-1 Goal). Use of Powers, Weaknesses, Rituals or Gadgets work as described, no additional mechanics are necessary.&lt;br /&gt;5) Advancement - If the character's action entails self sacrifice and advances their goal, move them one closer to their Goal (+1 Goal/-1 Drawback). Use of Powers, Weaknesses, Rituals or Gadgets work as described, no additional mechanics are necessary. If the Goal equals +4, then that goal is accomplished and the player of that character should immediately get to set a new scene in which their goal is obtained (the scene should last until the character has a new Goal, players are free to change their Drawback as well). At the end of the scene, their Goal/Drawback should be zero (0).&lt;br /&gt;6)     Conflict - Someone opposes their actions. The rules for Conflict are used to see who gets what they want.&lt;br /&gt;&lt;div style="margin-left: 40px;"&gt; a)     Players decide which characters are in the conflict.&lt;br /&gt;b)     Players declare their characters intentions.&lt;br /&gt;c)      Mastermind sets the Intention Target Number for each character based on his OR and the context of the intentions.&lt;br /&gt;&lt;div style="margin-left: 40px;"&gt;i) Relatively easy: -2&lt;br /&gt;ii) Hard to imagine: +2&lt;br /&gt;iii) Character advancement (+1 to a pool, etc.): +2&lt;br /&gt;iv) Advances towards Goal: +2&lt;br /&gt;v) Advances their Drawback: -2&lt;br /&gt;&lt;/div&gt; d) Mastermind declares intentions for the antagonists (goons do not get to declare intentions) and sets Intention Target Numbers.&lt;br /&gt;e)     Mastermind declares action type for antagonists.&lt;br /&gt;f)        Players declare action type for their characters. Action types consist of:&lt;br /&gt;&lt;div style="margin-left: 40px;"&gt; 1.      Action - Use a talent. Select a Talent and get a bonus die. In other words, you will roll 4 dice and keep three.&lt;br /&gt;2.      Overpower - Activate a power, follow the Rules for that Power.&lt;br /&gt;3. Invoke - Activate a Ritual - Roll no dice and use the dice assignments provided by the Ritual.&lt;br /&gt;4. Activate - Activate a Gadget - Roll one less die. Use the dice assignment provided by the Gadget and assign the other dice normally.&lt;br /&gt;5. Manifest - Player can have their character manifest a new Vampire Power. They pick a new Vampire Power, a Weakness of equal cost and apply +1 Corruption/-1 Purity to their character. The character can use the Power in this turn.&lt;br /&gt;6.      Exploit - Activate a weakness (players activate Antagonist's Weakness, Mastermind activates character's weakness).&lt;br /&gt;7.      Pure act - Add your Purity to any one die before dice are assigned. Lower Purity by one (-1 Purity/+1 Corruption).&lt;br /&gt;8. Corrupt act - Add your Corruption to any one die before dice are assigned. Lower Corruption by one (-1 Corruption/+Purity).&lt;br /&gt;9.      Selfish act - Add your Drawback to any one die before dice are assigned. Lower Drawback by one (-1 Drawback/+1 Purity).&lt;br /&gt;10.      Inspired act - Add your Goal to any one die before dice are assigned. Lower Goal by one (-1 Goal/+1 Drawback).&lt;br /&gt;11.      Feint - +2 to the Cunning Die, -1 to Ambition Die.&lt;br /&gt;12.      Brutal - +2 to Cunning Die, -1 to Vigilance Die.&lt;br /&gt;13. Guard - +2 to Vigilante Die, -1 to Cunning Die.&lt;br /&gt;14. Protect - +2 to Vigilance Die, -1 to Ambition Die.&lt;br /&gt;15. Anticipate - +2 to Ambition Die, -1 to Cunning Die.&lt;br /&gt;16. React - +2 to Ambition Die, -1 to Vigilance Die.&lt;br /&gt;17. Defend - Select another character. When they take Abuse, they do not take Abuse, your character does. -1 Ambition Die, -1 Cunning Die.&lt;br /&gt;18. Ambush - Player can change their Intention. they get a new Intention Target Number and keep their current Progress. they cannot accumulate Progress or cause Abuse to others this turn. They can still take Abuse though. -2 to Vigilance Die.&lt;br /&gt;&lt;/div&gt; g)     Calculate bonus and penalty dice. For Bonus dice, roll one extra die. For Penalty Die, roll one extra die.&lt;br /&gt;h)      Throw the dice! According to the rules of the bonus and penalty dice, choose which three to keep (If you threw a penalty die, one of the dice you pick, must be the lowest die you rolled, if you threw two, keep the two lowest dice).&lt;br /&gt;i)        The Mastermind assigns dice to Ambition, Cunning and Vigilance.&lt;br /&gt;j)        The rest of the players assign dice to Ambition, Cunning and Vigilance.&lt;br /&gt;k)      The Mastermind assigns bonuses and penalties.&lt;br /&gt;l)        Players assign bonuses and penalties for their characters.&lt;br /&gt;m)   For each pair of players opposing each other, compare the following values:&lt;br /&gt;&lt;div style="margin-left: 40px;"&gt; i. Ambition Pool + Ambition Die vs. Ambition Pool + Ambition Die. Whichever player has the highest total, gains Progress equal to the difference.&lt;br /&gt;ii. Cunning Pool + Cunning Die vs. Vigilance Pool + Vigilance Die. If your Cunning total is higher than their Vigilance total, they take Abuse equal to the difference.&lt;br /&gt;iii. Vigilance Pool + Vigilance Die vs. Cunning Pool + Cunning Die. If your Vigilance total is higher than their Cunning total, you escape harm.&lt;br /&gt;&lt;/div&gt; n)      If your Progress total is equal to or higher than your Intention Target Number, you achieve your Intentions.&lt;br /&gt;o) If your Abuse total is higher than your Obstacle Rating, your character is taken out of the conflict and your opposition gets their Intention.&lt;br /&gt;p)     The Mastermind narrates the action for the scene so far.&lt;br /&gt;q) If no one has sufficient Progress to accomplish their Intentions and no one has taken enough Abuse to take them out of the conflict, jump back to step "e" and continue until at least one character is able to achieve their Intentions through Ambition or Cunning.&lt;br /&gt;r) For everyone that has Progress greater than their Intention Target Number, they get their intentions from the scene. If more than one character gets their intentions, players can take turns narrating one Fact for every 2 points of Progress. A Fact is one sentence with no more than one verb and two nouns. Facts cannot be used to cancel or negate any previously established Facts. The Player with he highest Progress goes first. Characters go before Antagonists.&lt;br /&gt;s) Every character with Abuse takes some sort of harm or setback during the scene. Those with Abuse equal or greater than half of their OR should receive a penalty die on their next roll. Those with Abuse greater than their OR should take penalty dice on every roll in their next scene.&lt;br /&gt;t) If a character's Goal equals +4, then that Goal is accomplished and the player of that character should immediately get to set a new scene in which their goal is obtained (the scene should last until the character has a new Goal).&lt;br /&gt;&lt;br /&gt;  In the end, I won't be writing it in this outline form, but this should be good for a playtest format.&lt;br /&gt;&lt;br /&gt;  What do you think?&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-5882874415143108110?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/5882874415143108110/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/rules-framework.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/5882874415143108110'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/5882874415143108110'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/rules-framework.html' title='Rules Framework'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-6066125124982157149</id><published>2009-09-03T09:01:00.003-06:00</published><updated>2009-09-03T09:16:28.039-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg design'/><title type='text'>We had fun!</title><content type='html'>The finished characters (including the Antagonist) are here:&lt;br /&gt;&lt;a href="http://casualgamerscorner.pbworks.com/SPC"&gt;http://casualgamerscorner.pbworks.com/SPC&lt;/a&gt;&lt;br /&gt;&lt;br /&gt; We made characters (faster than I expected) and fought an evil rail baron (who was, coincidentally and actual Baron from the old country).&lt;br /&gt;&lt;br /&gt; The night cultivated with them stealing his coach and kidnapping him.&lt;br /&gt;&lt;br /&gt; Overall, the mechanics worked as expected, but I am going to have to flesh out the scene framing instructions and tweak the Gadget creation rules.&lt;br /&gt;&lt;br /&gt; Good stuff!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-6066125124982157149?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/6066125124982157149/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/we-had-fun.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/6066125124982157149'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/6066125124982157149'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/we-had-fun.html' title='We had fun!'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-3337117333727475276</id><published>2009-09-01T22:52:00.002-06:00</published><updated>2009-09-01T22:56:05.632-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg design'/><title type='text'>Playtesting tomorrow!</title><content type='html'>&lt;span style="font-family:arial;"&gt;Here is the wiki I put together for our game:&lt;/span&gt;&lt;br /&gt;&lt;a href="http://casualgamerscorner.pbworks.com/SPC"&gt;&lt;span style="font-family:arial;"&gt;http://casualgamerscorner.pbworks.com/SPC&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The Nate's character page is a complete character and the Shane's Character page is a blank char sheet I slapped together for Shane.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-3337117333727475276?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/3337117333727475276/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/playtesting-tomorrow.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/3337117333727475276'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/3337117333727475276'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/playtesting-tomorrow.html' title='Playtesting tomorrow!'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-7876446729447916236</id><published>2009-09-01T16:59:00.002-06:00</published><updated>2009-09-01T17:00:13.307-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef'/><title type='text'>FYI</title><content type='html'>The CharGen stuff, I all wrote in the last day and a half. the numbers generated by it are within tolerances of the mechanics, but I don't know if the characters will be interesting...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-7876446729447916236?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/7876446729447916236/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/fyi.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/7876446729447916236'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/7876446729447916236'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/fyi.html' title='FYI'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-2172711164409090013</id><published>2009-09-01T16:45:00.007-06:00</published><updated>2010-03-25T17:46:31.207-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg design'/><title type='text'>CharGen</title><content type='html'>&lt;span style="font-family: arial;font-size:85%;" &gt;&lt;b&gt;Character Creation&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="font-family: arial;"&gt;How do you make a character?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;  Before you begin the character  creation process, please take a moment to think about your character.  The world of Steampunk Crescendo is a vibrant one with lots of potential  for stories and conflict. The Mastermind has already told you what the  Antagonist is going to be trying to do. What kind of character would be  fun for you to play in this environment? What are they like, what is  their name? How do they survive, or even flourish in this harsh world?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;    Once you have this all sorted out, please start a character sheet and  fill in the following:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;1) Name - What is your character's name?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;2)  Goal - What is the character's current goal? This should be something  that matters to both the player and the character. Also, it should be  challenging, but something the character can actually achieve.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;3)  Drawback - What is the one issue/weakness that the character faces that  could stop them from achieving their goal? It should be something that  could help the character in certain situations, but that definitely  prevents them from reaching their Goal.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;4) Initial Aspect - All  characters start with 9 points to spend between Ambition, Cunning and  Vigilance. No Aspect may start below 1 or above 6.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;5) Lifepath -  Follow this lifepath system to make a new character:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;A) Lifepath -  First Step - Childhood&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;   What was your character's life like when  they were a child?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Academic - Wherever your character was raised,  they always had their nose in a book.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;+1 Purity/-1 Corruption,  choose one of the following Talents:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Arcane Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Artisan&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Divination&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Education&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Invention&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Code  of the Magi&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Tactics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Vampire Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Dark  Shadow - Your character is exposed to their dark past at an early age.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;+1  Corruption/-1 Purity, choose one of the following Talents:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Arcane  Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Athletics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Melee&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Missile&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Code  of the Magi&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Stealth&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Streetwise&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Tactics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Thief&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Vampire  Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Ex-Slaves - Your character is an emancipated slave.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;+1  Corruption/-1 Purity, choose one of the following Talents:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Artisan&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Athletics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Barter&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Charm&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Divination&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Etiquette&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Melee&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Missile&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Stealth&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Streetwise&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Tactics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Thief&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Vampire  Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Monestary - The monks in the local community raised  you and taught you the basic skills in life.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;+1 Purity/-1  Corruption, choose one of the following Talents:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Arcane Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Artisan&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Athletics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Divination&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Education&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Etiquette&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Melee&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Code  of the Magi&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Stealth&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Tactics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Vampire Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Rural  - Whether on a farm, at a ranch or in a settlement, your character grew  up far and away from the hustle and bustle of city life.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;+1  Purity/-1 Corruption, choose one of the following Talents:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Artisan&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Athletics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Barter&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Charm&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Divination&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Education&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Invention&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Melee&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Missile&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Stealth&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Vampire  Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Slums - Lived in the worst neighborhoods, just  barely surviving.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;-1 Purity/+1 Corruption, choose one of the  following Talents:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Athletics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Barter&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Charm&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Invention&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Melee&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Missile&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Stealth&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Streetwise&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Thief&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Vampire  Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;B) Lifepath - Second Step - Early Education&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;    How did your character learn the basic skills required to survive?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Apprenticeship  - You parents educated you in your home.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;+1 Purity/-1 Corruption,  choose one Talent, that you don't already have, of the following:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Arcane  Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Artisan&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Athletics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Barter&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Charm&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Divination&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Education&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Etiquette&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Invention&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Melee&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Missile&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Code  of the Magi&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Stealth&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Streetwise&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Tactics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Thief&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Vampire  Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Gangs - Your character grew up on the mean streets  and learned what they could from fellow gang members.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;+1 Purity/-1  Corruption, choose one Talent, that you don't already have, of the  following:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Athletics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Barter&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Charm&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Melee&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Missile&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Stealth&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Streetwise&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Tactics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Thief&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Vampire  Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;School - Your trained in a professional .&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;+1  Purity/-1 Corruption, choose one Talent, that you don't already have, of  the following:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Artisan&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Athletics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Charm&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Education&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Etiquette&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Invention&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Missile&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Temple  - Your character learned their advanced skills in a temple, seminary or  monistary.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;+1 Purity/-1 Corruption, choose one Talent, that you  don't already have, of the following:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Arcane Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Artisan&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Athletics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Divination&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Education&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Etiquette&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Melee&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Missile&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Code  of the Magi&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Stealth&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Tactics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Vampire Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Underworld  - Your character learned the world of crime while doing odd jobs for  criminals, lookout, bag man, they had colorful names for the routine  jobs you did for them.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;-1 Purity/+1 Corruption, choose one Talent,  that you don't already have, of the following:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Arcane Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Athletics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Barter&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Charm&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Melee&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Missile&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Stealth&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Streetwise&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Tactics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Thief&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Vampire  Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Vagrancey - Your character was homeless or  otherwise tried to survive on the streets.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;-1 Purity/+1 Corruption,  choose one Talent, that you don't already have, of the following:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Artisan&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Barter&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Charm&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Invention&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Melee&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Missile&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Stealth&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Streetwise&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Thief&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Vampire  Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;C) Lifepath - Third Step - Professional Training&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;    What was your character trained to do in life?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Criminal - Your  character benefits from the suffering of others.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;-1 Purity/+1  Corruption, choose one Talent, that you don't already have, of the  following:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Athletics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Barter&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Charm&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Melee&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Missile&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Stealth&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Streetwise&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Tactics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Thief&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Vampire  Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Inventor - Your character can invent just about  anything, and that is their trade.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;+1 Purity/-1 Corruption, choose  one Talent, that you don't already have, of the following:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Artisan&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Barter&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Charm&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Education&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Etiquette&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Invention&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Streetwise&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Tactics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="font-family: arial;"&gt;Master  - Your character has dedicated their life to a single endeavor. What is  it?&lt;br /&gt;+1 Purity/-1 Corruption, choose one Talent, that you don't  already have, of the following:&lt;/div&gt;&lt;span style="font-family: arial;"&gt;Arcane Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Artisan&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Athletics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Barter&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Charm&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Divination&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Education&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Etiquette&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Invention&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Melee&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Missile&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Code  of the Magi&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Stealth&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Streetwise&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Tactics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Thief&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Vampire  Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Sorcerer - Your character has mastered magic.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;+1  Purity/-1 Corruption, choose one Talent, that you don't already have,  of the following:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Arcane Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Charm&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Divination&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Education&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Etiquette&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Invention&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Code  of the Magi&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Stealth&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Streetwise&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Tactics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Vampire  Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Vampire - Your character has already fallen to  temptation.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;-1 Purity/+1 Corruption, choose one Power and one  Weakness of equal cost and choose one Talent, that you don't already  have, of the following:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Arcane Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Artisan&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Athletics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Charm&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Divination&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Invention&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Melee&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Missile&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Stealth&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Streetwise&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Tactics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Thief&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Vampire  Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Warrior - Your character defends those too weak to  fight for themselves.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;-1 Purity/+1 Corruption, choose one Talent,  that you don't already have, of the following:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Athletics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Melee&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Missile&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Stealth&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Tactics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Vampire  Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;D) Lifepath - Forth Step - Experience&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;   What  has your character done since they learned their profession?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Aiding  others - Your character has been practicing their healing art.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;+1  Vigilance, choose one Talent, that you don't already have, of the  following:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Athletics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Barter&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Charm&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Divination&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Etiquette&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Melee&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Missile&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Stealth&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Streetwise&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Tactics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Vampire  Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Battle - Your character has engaged in combat on  one of the front lines of the many recent wars.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;+1 Cunning, choose  one Talent, that you don't already have, of the following:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Athletics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Charm&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Divination&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Etiquette&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Melee&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Missile&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Stealth&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Tactics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Heists  - Your character has become successful in a life of crime.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;+1  Ambition, choose one Talent, that you don't already have, of the  following:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Athletics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Barter&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Charm&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Etiquette&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Invention&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Stealth&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Streetwise&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Tactics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Thief&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Night  Prowler - Your character has been preying on those weaker than  themselves.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Starts with a Vampire Power/Weakness, -1 Purity/+1  Corruption [never above +3 Corruption/-3 Purity], choose one Talent,  that you don't already have, of the following:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Athletics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Charm&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Divination&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Melee&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Missile&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Code  of the Magi&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Stealth&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Streetwise&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Tactics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Vampire  Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Scholarly Pursuits - Your character has continued  their dedication to the Arcane arts.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Starts with a Ritual during  character creation, choose one Talent, that you don't already have, of  the following:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Arcane Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Artisan&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Athletics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Divination&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Education&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Etiquette&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Invention&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Melee&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Missile&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Code  of the Magi&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Tactics&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Vampire Lore&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Tinkering  in the Workshop - Your character has been able to earn a living using  science.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Starts with a Gadget during character creation, choose one  Talent, that you don't already have, of the following:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Artisan&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Awareness&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Barter&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Charm&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Education&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Etiquette&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Invention&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Medicine&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Stealth&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Streetwise&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Survival&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Will&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;6)  Determine Tenacity by (Ambition + [2 x Cunning] + Vigilance + Lowest  Aspect).&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;7) Ally - Name the one person you trust above all others,  and why.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;8) Enemy - Name the one person you despise, and why.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;9)  You are ready to play!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt; &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-2172711164409090013?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/2172711164409090013/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/chargen.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/2172711164409090013'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/2172711164409090013'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/09/chargen.html' title='CharGen'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-5748934202573133527</id><published>2009-08-31T20:20:00.003-06:00</published><updated>2010-03-25T17:44:50.706-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef'/><title type='text'>Introduction</title><content type='html'>&lt;b style="font-family: arial;"&gt;Introduction&lt;br /&gt;   &lt;/b&gt;&lt;span style="font-family: arial;font-family:arial;" &gt; SPC is a roleplaying game in a world gone wrong. Players will portray characters that wield supernatural powers with little or no constraint. And still it will not be enough to keep back the darkness...&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;font-family:arial;" &gt;  Your character is a Dhampir. Your character must find their way through life, while living under a bloody shadow. What path will you choose? Your character faces a strict code of conduct, internal turmoil and harsh prejudices.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style="font-family: arial;"&gt;What is this game about?&lt;br /&gt;   &lt;/b&gt;&lt;span style="font-family: arial;font-family:arial;" &gt; The world of Steampunk Crescendo takes place in an alternate earth. This game is about oppression. Every element of the setting is designed to keep the characters in their place. This game is about power and the will to use it. Ultimately, this game is about change. The world of SPC is changing. How will the characters adapt to that change and how will the characters affect the direction of that change?&lt;/span&gt;&lt;br /&gt; &lt;br /&gt;&lt;b style="font-family: arial;"&gt;What is steampunk?&lt;br /&gt;   &lt;/b&gt;&lt;span style="font-family: arial;font-family:arial;" &gt; Steampunk means many different things to many different people. In Steampunk Crescendo, steampunk means the point in time and space where the industrial revolution, the Victorian era and fantasy collide. It is the ultimate dystopia where oppression, magic, super science, industry, Dhampirs and vampires combine to make a world of challenges for the players to overcome.&lt;/span&gt;&lt;br /&gt; &lt;br /&gt;&lt;b style="font-family: arial;"&gt;What is dystopian?&lt;br /&gt;   &lt;/b&gt;&lt;span style="font-family: arial;font-family:arial;" &gt; Everything is happening bigger and faster than it ever could before. The world is changing. The people of the world are adapting to this change in different ways. Many individuals and organizations have seized this opportunity to advance themselves and their interests ahead of those of their fellow man. Rail barons, oil barons and other robber barons have created the engine of big business. The massive government effort required to build a modern infrastructure (railways, telegraph, etc.) and the ease of communication has given birth to big government. In these times of uncertainty, big, global churches are evangelizing, spreading and trying to guide people through the unknown. And the Industrial revolution has given birth to the Military-Industrial Complex. In fact, every authority across the world has gotten bigger. Even crime bosses are running mafias instead of gangs...&lt;/span&gt;&lt;br /&gt; &lt;br /&gt;&lt;b style="font-family: arial;"&gt;What is the industrial revolution?&lt;br /&gt;   &lt;/b&gt;&lt;span style="font-family: arial;font-family:arial;" &gt; Production, commerce and consumption are occurring at scales previously unimaginable. The advent of the steam engine and the factory are allowing the construction and distribution of goods that were previously impossible. What this means to most people in this era is two things: first, they may have to learn a new profession if their old profession becomes obsolete, second, those that take advantage of this change will gain in wealth, power and influence.&lt;/span&gt;&lt;br /&gt; &lt;br /&gt;&lt;b style="font-family: arial;"&gt;What is Victorian?&lt;br /&gt;   &lt;/b&gt;&lt;span style="font-family: arial;font-family:arial;" &gt; The Victorian era is an era of myths and legends to you and me. But the time itself is marked by very particular trends:&lt;/span&gt;&lt;br /&gt; &lt;div style="margin-left: 40px; font-family: arial;"&gt;1) "Appearances" all aspects of Victorian culture are driven by what things look like to an observer. Fashions were rigorously puritanical and any organization or individual was measured by their observance of rules and their contribution to society.&lt;br /&gt;2) "Imperialism" many nations took part in the phenomenon of colonizing the new world. Of course, the new world was already populated. And this, in turn, led to a previously unprecedented level of conflict around the world.&lt;br /&gt;3) "Culture" many nations and groups distinguished themselves from others by their level of civility. And in their minds, civilization. This can be seen in colonial Africa, colonial South America and on the frontier of the United States. Where "primitive" people were marginalized because they were not "civilized."&lt;br /&gt;4) "Enlightenment" successful people were obliged to provide for the less fortunate. We can see this today by the number of hospitals and universities founded during this time.&lt;br /&gt;&lt;/div&gt;    &lt;br /&gt;&lt;b style="font-family: arial;"&gt;What is magic?&lt;br /&gt;   &lt;/b&gt;&lt;span style="font-family: arial;font-family:arial;" &gt; In the world of SPC, magic is a force of nature (like gravity). Sorcerers can change the very laws of physics with magic (if only temporarily). Magic and science exist hand in hand. In fact, some scientists have used magic to discover more about the physical sciences.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b style="font-family: arial;"&gt;What is superscience?&lt;br /&gt;   &lt;/b&gt;&lt;span style="font-family: arial;font-family:arial;" &gt; The borders of human knowledge are expanding rapidly in this era. Some of the names that we consider common science terms (e.g., volt, watt, hertz, etc.) are, in fact, the names of science pioneers from this era. In Steampunk Crescendo, science is turned up to 11. The wildest fantasies of Tesla and Da Vinci are easily possible in this fantasy milieu.&lt;/span&gt;&lt;br /&gt; &lt;br /&gt;&lt;b style="font-family: arial;"&gt;What are vampires?&lt;br /&gt;   &lt;/b&gt;&lt;span style="font-family: arial;font-family:arial;" &gt; Steampunk Crescendo brings another twist to vampires. Vampires exist. They have awesome powers. The have debilitating weaknesses. But they are not the undead. Instead, they are Dhampir that have fallen to temptation. That vice manifests as vampiric powers and vampiric weaknesses. They all have different powers, they all have different weaknesses and they all have different tell-tale signs. The only common thread is, they all feed on human blood.&lt;/span&gt;&lt;br /&gt; &lt;br /&gt;&lt;b style="font-family: arial;"&gt;Who are Dhampirs?&lt;br /&gt;   &lt;/b&gt;&lt;span style="font-family: arial;"&gt;   They are the descendants of great sorcerers who, during antiquity  saved the earth.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;  In the 4th Millennium BCE, Bilalama observes  an asteroid headed towards earth. Quickly, he contacted other members of  the Order of the Magi. Then using ancient rituals, these Magi saved the  world from an apocalyptic asteroid.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;   It worked, too well in  fact. The asteroid fell, but it only caused a landslide in what is now  modern day Austria. Few people know about this heroic act. Fewer still  know about the terrible price it exacted.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;   Every Magi involved  in the ritual became a Dhampir. As long as they followed the Code of the  Magi, this did not change their lives. But, if they succumbed to  temptation, they would become a vampire and manifest Powers, Weaknesses  and crave human blood. Many Dhampir were upright men who lived by Code  of the Magi steadfastly. Imagine their horror when they discovered that  not only were they Dhampirs, but so was their offspring (even those  already born and those adopted into the family). And so it has been for  nearly 5,000 years. Still, rumors persist among those knowledgeable of  the ritual, that the price will be paid in full once vampires take a  number of lives equal to those saved from the asteroid.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;   And  that's who the characters are, Dhampirs and descendants of one of the  original Magi ritual casters.&lt;/span&gt;&lt;span style="font-family: arial;font-family:arial;" &gt;&lt;/span&gt;&lt;br /&gt; &lt;br /&gt;&lt;span style="font-family: arial;font-family:arial;" &gt;  Well, this is the intro I have so far. the writing is a little rough, but I hope there is a nugget of inspiration in there...&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-5748934202573133527?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/5748934202573133527/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/08/introduction.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/5748934202573133527'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/5748934202573133527'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/08/introduction.html' title='Introduction'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-4710704507166767903</id><published>2009-08-31T17:39:00.001-06:00</published><updated>2009-08-31T17:41:39.814-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef'/><title type='text'>So, um, how does this work?</title><content type='html'>&lt;span style="font-family: arial;"&gt;All,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;  Can I post my system on my blog, or would that be too much static?&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-4710704507166767903?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/4710704507166767903/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/08/so-um-how-does-this-work.html#comment-form' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/4710704507166767903'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/4710704507166767903'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/08/so-um-how-does-this-work.html' title='So, um, how does this work?'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-3736727364090740380</id><published>2009-08-31T13:19:00.006-06:00</published><updated>2009-08-31T15:59:29.197-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game-chef'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='crying wolfman'/><category scheme='http://www.blogger.com/atom/ns#' term='gamechef'/><category scheme='http://www.blogger.com/atom/ns#' term='game_chef'/><category scheme='http://www.blogger.com/atom/ns#' term='game-chef-2009'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg design'/><title type='text'>Crying Wolfman Test</title><content type='html'>Seeing if this tag thing-y works for me...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-3736727364090740380?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/3736727364090740380/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/08/crying-wolfman-test.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/3736727364090740380'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/3736727364090740380'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/08/crying-wolfman-test.html' title='Crying Wolfman Test'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-990532957076780958</id><published>2009-08-30T19:59:00.006-06:00</published><updated>2009-08-31T15:20:41.037-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game-chef'/><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='gamechef'/><category scheme='http://www.blogger.com/atom/ns#' term='game_chef'/><category scheme='http://www.blogger.com/atom/ns#' term='game-chef-2009'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg design'/><title type='text'>The post wherein I announce my intention to cheat...</title><content type='html'>&lt;span style="font-family:arial;"&gt;All,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;  For good or ill, I am going to adapt Steampunk Crescendo for Game Chef.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;  I have the Intrigue theme all wrapped up and it won't take much to include at least some of the ingredients (I already have some good ideas).&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;  One week to make a playtest document is a little more aggressive than I had planned for, but I am up for the challenge!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-990532957076780958?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/990532957076780958/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/08/post-wherein-i-announce-my-intention-to.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/990532957076780958'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/990532957076780958'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/08/post-wherein-i-announce-my-intention-to.html' title='The post wherein I announce my intention to cheat...'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1642798241457140820.post-4599048069315837631</id><published>2009-08-30T16:37:00.002-06:00</published><updated>2009-08-31T15:19:51.603-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game-chef'/><category scheme='http://www.blogger.com/atom/ns#' term='spc'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Chef 2009'/><category scheme='http://www.blogger.com/atom/ns#' term='steampunk crescendo'/><category scheme='http://www.blogger.com/atom/ns#' term='gamechef'/><category scheme='http://www.blogger.com/atom/ns#' term='game_chef'/><category scheme='http://www.blogger.com/atom/ns#' term='game-chef-2009'/><category scheme='http://www.blogger.com/atom/ns#' term='rpg design'/><title type='text'>Game Chef 2009 is Live!</title><content type='html'>&lt;span style="font-family:arial;"&gt;All,&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;  I love the format of the new Game Chef.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;  I don't even have time for it. But it is so cool, I will make time in order to support it!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;  More to come as soon as I get my ingredients...&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1642798241457140820-4599048069315837631?l=dindenver-gc2k9.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dindenver-gc2k9.blogspot.com/feeds/4599048069315837631/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/08/game-chef-2009-is-live.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/4599048069315837631'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1642798241457140820/posts/default/4599048069315837631'/><link rel='alternate' type='text/html' href='http://dindenver-gc2k9.blogspot.com/2009/08/game-chef-2009-is-live.html' title='Game Chef 2009 is Live!'/><author><name>Dave M</name><uri>http://www.blogger.com/profile/06589352561547765287</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry></feed>
